#Webgpu
Showing 60 of 78 repositories tagged #webgpu, ranked by stars
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
High-performance In-browser LLM Inference Engine
A cross-platform, safe, pure-Rust graphics API.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
Lightning-Fast, On-Device, Multilingual TTS β running natively via ONNX.
3D Gaussian Splat Editor
AI-native design editor. Open-source Figma alternative.
β‘ Pure-Rust WebGPU inference engine β OpenAI-API compatible, GGUF native, runs on any GPU. No Python. No llama.cpp. Single binary.
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.
Beautiful, open source, WebGPU-based charting library
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
Grida β Open Canvas
A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and web with a single Go codebase, allowing you to Code Once, Run Everywhere.
Multi-platform high-performance compute language extension for Rust.
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
Cross-Platform, GPU Accelerated Whisper ποΈ
A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web
Rust bindings to wgpu native library
FreeCut is a professional-grade video editor that runs entirely in your browser. Professional video editing, zero installation. Create stunning videos with multi-track editing, keyframe animations, real-time preview, and high-quality exports.
Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Run local LLMs like llama, deepseek-distill, kokoro and more inside your browser
Browser-based visual editor for building WebGL, WebGPU, WebXR apps
π₯ A flexible rendering engine for visualization.
React Native WebGPU powered by Dawn
Chat with AI large language models running natively in your browser. Enjoy private, server-free, seamless AI conversations.
A tutorial on infinite canvas
A machine learning library with a TypeScript API and Rust backend. CUDA and WebGPU compatibility. Built to understand how ML frameworks and models work internally.
JAX in JavaScript β ML library for the web, running on WebGPU & Wasm
Easy-to-use headless React Hooks to run LLMs in the browser with WebGPU. Just useLLM().
π£οΈ Chat with LLM like Vicuna totally in your browser with WebGPU, safely, privately, and with no server. Powered by web llm.
Vestige gives AI agents sharp memory: a local-first Rust MCP server that reaches backward through time to find the quiet change, decision, or service that caused todayβs failure, not the lookalike.
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
Realβtime Eulerian video magnification: amplify subtle motion & color from webcam or video. GPUβaccelerated (WebGPU), Qt 6, Linux/Windows/macOS
β¨ Expressive WebGPU
Effortlessly self-host whiteboards. High-performance, cross-platform digital whiteboard with live collaboration built in Rust & WebGPU. Zero subscription, AGPLv3-licensed.
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
Learn wgpu δΈζη
AgentLLM is a PoC for browser-native autonomous agents
Create GPU-rendered Svelte components
Rustβfirst, crossβplatform wgpu/WebGPU renderer exposed to Python for fast, headless 3D rendering. Built in Rust, shipped as Python wheels.
realtime media editor in the browser, no backend.
A multiplatform WebGPU 2D game framework written in Kotlin. Build your own game engine on top.
Powerful, lightweight web terminal. Batteries included. Powered by libghostty-vt, WebGPU, and text-shaper.
Inspection debugger for WebGPU
Pure Go GPU Application Framework β windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
A fully featured DSL for writing shaders/GPU-pipelines in Rust
Parse, view, query, edit, and export IFC, IDS, BCF, pointclouds and more AEC stuff. In the browser, server or desktop.
Powerful Powerful Machine Learning library with GPU, CPU and WASM backends
An N-body WebAssembly simulation using Web GPU
A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig!
Creative coding and visual illusions in Rust.
Large-scale 3D graph vis software written in Rust.
Shadertoy for WebGPU compute shaders.
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Minimalist framework for modern WebGPU visuals.
A WebGPU rendered Neovim GUI
Pure Go WebGPU Implementation
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui