compute-toys
compute.toys
TypeScript

Shadertoy for WebGPU compute shaders.

Last updated Jul 6, 2026
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README

compute.toys

Open in GitHub Codespaces

compute.toys is a WebGPU-based compute shader playground that lets you write, compile, and run compute shaders directly in the browser. It uses the Slang shading language, which gets transpiled to WGSL and executed on your GPU via WebGPU.

Architecture

  • Frontend: Next.js with React, Material-UI, and Monaco Editor
  • Deployment: Cloudflare Workers (via OpenNext)
  • Database: Supabase (PostgreSQL) with real-time features
  • Shader Compilation: Slang compiler running as WebAssembly
  • Graphics: WebGPU for compute shader execution and rendering

Development

To install dependencies:

  • make sure you've cloned submodules: git submodule update --init --recursive
  • run yarn
To start the development server, run yarn dev, or use the debug configuration in VS Code.

Some other useful commands are:

  • yarn build to check everything builds properly (the CI will check this for PRs)
  • yarn lint to only check for lint errors and warnings
  • yarn fix to automatically fix lint errors where possible

Local Database

Run npx supabase start to start a local instance of the compute.toys database. Copy the "anon key" from the output and set it as NEXTPUBLICSUPABASEPUBLICAPI_KEY in the .env file. You'll also need to set NEXTPUBLICSUPABASE_URL=http://127.0.0.1:54321

If you're using codespaces, you can instead set the URL to the forwarded port, it'll need to have public visibility. You should also set api_url in supabase/config.toml to the same address.

A local test user is available to login with username user@example.com and password pass


This project is tested with BrowserStack

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