#Wgsl
Showing 15 of 15 repositories tagged #wgsl, ranked by stars
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Beautiful, open source, WebGPU-based charting library
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
β¨ Expressive WebGPU
Learn wgpu δΈζη
realtime media editor in the browser, no backend.
Inspection debugger for WebGPU
A fully featured DSL for writing shaders/GPU-pipelines in Rust
Creative coding and visual illusions in Rust.
Large-scale 3D graph vis software written in Rust.
Minimalist framework for modern WebGPU visuals.
Generate typesafe Rust bindings for wgsl shaders in wgpu
Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.
A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine / framework.
π©βπ» Matrix and other math, accelerated by WebGPU and WASM