#3d-reconstruction
Showing 60 of 137 repositories tagged #3d-reconstruction, ranked by stars
Instant neural graphics primitives: lightning fast NeRF and more
Node-based Visual Programming Toolbox
A collaboration friendly studio for NeRFs
A resource repository for 3D machine learning
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
A curated list of papers & resources linked to 3D reconstruction from images.
Open source Structure-from-Motion pipeline
A procedural Blender pipeline for photorealistic training image generation
3D Computer Vision Framework
Objectron is a dataset of short, object-centric video clips. In addition, the videos also contain AR session metadata including camera poses, sparse point-clouds and planes. In each video, the camera moves around and above the object and captures it from different views. Each object is annotated with a 3D bounding box. The 3D bounding box describes the objectβs position, orientation, and dimensions. The dataset contains about 15K annotated video clips and 4M annotated images in the following categories: bikes, books, bottles, cameras, cereal boxes, chairs, cups, laptops, and shoes
Ray tracing and hybrid rasterization of Gaussian particles
Index repo for Kimera code
π WorldGen - Generate Any 3D Scene in Seconds
[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
[CVPR'22] NICE-SLAM: Neural Implicit Scalable Encoding for SLAM
Bundler Structure from Motion Toolkit
πAutomatically Update CV Papers Daily using Github Actions
Python code to fuse multiple RGB-D images into a TSDF voxel volume.
gradslam is an open source differentiable dense SLAM library for PyTorch
Universal Monocular Metric Depth Estimation
[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
β‘οΈThe spatial perception framework for rapidly building smart robots and spaces
Fast computer vision library for SFM, calibration, fiducials, tracking, image processing, and more.
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
The idea of this list is to collect shared data and algorithms around 3D Morphable Models. You are invited to contribute to this list by adding a pull request. The original list arised from the Dagstuhl seminar on 3D Morphable Models https://www.dagstuhl.de/19102 in March 2019.
[CVPR 2023 Highlight] Neural Kernel Surface Reconstruction
ICCV 2023-2025 Papers: Discover cutting-edge research from ICCV 2023-25, the leading computer vision conference. Stay updated on the latest in computer vision and deep learning, with code included. β support visual intelligence development!
A list of recent papers, libraries and datasets about 3D shape/scene analysis (by topics, updating).
[ECCV 2026] Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
Demonstration of different algorithms and operations on faces. Star the repoβ
Official repository accompanying a CVPR 2022 paper EMOCA: Emotion Driven Monocular Face Capture And Animation. EMOCA takes a single image of a face as input and produces a 3D reconstruction. EMOCA sets the new standard on reconstructing highly emotional images in-the-wild
Implementations of NeRF variants based on Taichi + PyTorch
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
Fuse multiple depth frames into a TSDF voxel volume.
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.
This is a implementation of the 3D FLAME model in PyTorch
[ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
[IROS 2021] BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models
[ECCV'20] Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling
News: the 10k dataset is ready for download.
A list of papers and resources (data,code,etc) for holistic 3D reconstruction in computer vision
Official implementation of the CVPR 2022 Paper "Neural RGB-D Surface Reconstruction"
Official implementation of the paper Plan2Scene.
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
Code for GAN2Shape (ICLR2021 oral)
Official code of PatchmatchNet (CVPR 2021 Oral)
[ICLR 2026] Trace Anything: Representing Any Video in 4D via Trajectory Fields
Code for "Neural 3D Scene Reconstruction with the Manhattan-world Assumption" CVPR 2022 Oral
Current state of supervised and unsupervised depth completion methods
3D reconstruction, sfm with Python3
Official repo for DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D Head Alignment from a Single Image (CVPR 2022).
Official code for "HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion"
[CVPR 2023] Official repository for downloading, processing, visualizing, and training models on the ARCTIC dataset.
[CVPR 2024β¨Highlight] Official repository for HOLD, the first method that jointly reconstructs articulated hands and objects from monocular videos without assuming a pre-scanned object template and 3D hand-object training data.