#Computer-graphics
Showing 60 of 140 repositories tagged #computer-graphics, ranked by stars
Image-to-Image Translation in PyTorch
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Instant neural graphics primitives: lightning fast NeRF and more
Open3D: A Modern Library for 3D Data Processing
Software that can generate photos from paintings, turn horses into zebras, perform style transfer, and more.
Image-to-image translation with conditional adversarial nets
Synthesizing and manipulating 2048x1024 images with conditional GANs
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
Interactive Image Generation via Generative Adversarial Networks
A procedural Blender pipeline for photorealistic training image generation
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
Contrastive unpaired image-to-image translation, faster and lighter training than cyclegan (ECCV 2020, in PyTorch)
Resources of Neural Rendering
Demo for the "Talking Head Anime from a Single Image."
A high performance anime upscaler
Convolutional Neural Network for 3D meshes in PyTorch
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
A library for differentiable robotics on manifolds.
Differentiable rendering without approximation.
3D Procedural Game Engine Using OpenGL
A clean and readable Pytorch implementation of CycleGAN
This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.
Collection of awesome resources on image-to-image translation.
[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
PyTorch - FID calculation with proper image resizing and quantization steps [CVPR 2022]
Cool vision, learning, and graphics papers on Cats!
Demo programs for the Talking Head Anime from a Single Image 2: More Expressive project.
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
Demo Programs for the "Talking Head(?) Anime from a Single Image 3: Now the Body Too" Project
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
Easy NeRF synthetic dataset creation within Blender
Processed / Cleaned Data for Paper Copilot
Procedural generation of tree models in blender
[ECCV 2026] Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery
[CVPR 2022] FaceFormer: Speech-Driven 3D Facial Animation with Transformers
[CVPR 2016] Unsupervised Feature Learning by Image Inpainting using GANs
Implementations of NeRF variants based on Taichi + PyTorch
A 3D software rasterizer... for the terminal!
Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
Code for APDrawingGAN: Generating Artistic Portrait Drawings from Face Photos with Hierarchical GANs (CVPR 2019 Oral)
This is a implementation of the 3D FLAME model in PyTorch
IJCAI2023 - Collaborative Neural Rendering using Anime Character Sheets
[ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
code for our ICCV 2021 paper "DeepCAD: A Deep Generative Network for Computer-Aided Design Models"
[CVPR 2021] Anycost GANs for Interactive Image Synthesis and Editing
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
An OpenGL function pointer loader for Rust
Sketch Your Own GAN: Customizing a GAN model with hand-drawn sketches.
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
[ECCV'20] Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling
News: the 10k dataset is ready for download.
Official implementation of the CVPR 2022 Paper "Neural RGB-D Surface Reconstruction"
PyTorch reimplementation of Interactive Deep Colorization
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
🧙🏻♂️A list of papers curated for you to dive into the Awesome Radiance Field-based 3D Editing.
Official code for "HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion"
[CVPR 2023] Official repository for downloading, processing, visualizing, and training models on the ARCTIC dataset.