#Virtual-reality
Showing 41 of 41 repositories tagged #virtual-reality, ranked by stars
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
ViroReact: AR and VR using React Native
3d plotting for Python in the Jupyter notebook based on IPython widgets using WebGL
ViroReact is the leading library for building AR and VR experiences and applications using React Native and Expo.
Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
A project for processing neural networks and rendering to gain insights on the architecture and parameters of a model through a decluttered representation.
Highly customizable library for procedural world generation based on real map data
A Windows virtual display driver to add multiple virtual monitors to your PC! For Win10+. Works with VR, obs, streaming software, etc
Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.
Mixed Reality app for iOS
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
Volumetric Human Teleportation (SIGGRAPH 2020 Real-Time Live) Monocular Real-Time Volumetric Performance Capture(ECCV 2020)
Vircadia open source agent-based metaverse ecosystem.
[CVPR 2023] Official repository for downloading, processing, visualizing, and training models on the ARCTIC dataset.
[CVPR 2024✨Highlight] Official repository for HOLD, the first method that jointly reconstructs articulated hands and objects from monocular videos without assuming a pre-scanned object template and 3D hand-object training data.
ARKit - Place virtual objects using ARKit.
Autonomous car simulator (based on JavaScript & WebGL) implemented by fuzzy control system, genetic algorithm and particle swarm optimization.
A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
Official Code for ECCV 2022 paper "AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing"
AMD MIVisionX is a computer vision toolkit built around a highly optimized, conformant open-source implementation of the Khronos OpenVX™ 1.3 specification. As of the 4.0.0 release, MIVisionX ships three components: the AMD OpenVX™ engine, the AMD RPP OpenVX extension, and the RunVX graph executor — across CPU, HIP, and OpenCL backends.
Collaborative Visualization and Simulation Environment, OpenCOVER and OddLOT
Virtual Reality Software Library
Immersive Graph Visualization
Official Code for ACM SIGGRAPH 2024 paper "Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging"
Web-first SDK that provides real-time ARKit-compatible 52 blend shapes from a camera feed, video or image at 60 FPS using ML models.
A Swift-native, cross-platform framework for building OpenUSD applications.
AI4U is a plugin that allows you use the Godot Game Engine to specify agents with reinforcement learning. Non-Player Characters (NPCs) of games can be designed using ready-made components.
A hybrid visualization framework for desktops, large immersive displays and the web
Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"
A Web-based Framework for Creating Immersive Analytics Experiences
Software Environment for High-Performance Simulation and Parallel Visualization
ViroReact Expo Starter Kit. If you're looking to get started with ViroReact and want to use Expo, this is the starter kit for you. This starter kit uses ViroReact, Expo (with Expo Router) and is written in TypeScript.
Running speech-to-text in a Meta Quest headset using OpenAI's Whisper tiny model
ALICE and its prior work, Voice2Action: Language Models as Agent for Efficient Real-Time Interaction in Virtual Reality
VRmol: an Integrative Web-Based Virtual Reality System to Explore Macromolecular Structure
Monolithic dependency encapsulating many ASWF projects to swiftly architect the metaverse.
Official PyTorch Implementation of "Generative Approach for Probabilistic Human Mesh Recovery using Diffusion Models", ICCV 2023 CV4Metaverse Workshop
Ubiq-Genie is an open-source framework for integrating AI capabilities into social VR platforms. It offers a modular approach for server-assisted VR applications, enabling new types of collaborative VR experiences such as conversational agents driven by large language models and voice-driven diffusion-based texture generation.
Kraken, is the free and open source metaversal creation suite.
Augmented reality mobile application for interior design.
This project is a virtual replica of a badminton court created in Unity 3D. It provides an immersive experience to the user through VR headset and cardboard support.