#Minimax-algorithm
Showing 9 of 9 repositories tagged #minimax-algorithm, ranked by stars
Cledersonbc
tic-tac-toe-minimax
Minimax is a AI algorithm.
Score
100
★ 469
⑂ 257
—
Python
in-op
GameAI
Various C# implementations of game AI
Score
60
★ 93
⑂ 22
—
C#
GeorgeSeif
Tic-Tac-Toe-AI
A tic tac toe game with an AI opponent using minimax algorithm and alpha-beta pruning
Score
40
★ 63
⑂ 34
—
C++
Alex2262
AltairChessEngine
A top superhuman chess engine made in c++
Score
0
★ 57
⑂ 4
—
C++
iamjagdeesh
Artificial-Intelligence-Pac-Man
CSE 571 Artificial Intelligence
Score
80
★ 51
⑂ 51
—
Python
canberkakcali
gomoku-ai-minimax
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
Score
20
★ 46
⑂ 12
—
Java
arasgungore
chess-bot
A C++ project in which you can play chess against an AI that uses alpha-beta pruning to predict the optimal move.
Score
0
★ 45
⑂ 8
—
C++
jganzabal
tic-tac-toe-python-notebook-game
Minimax algorithm for a Tic Tac Toe for Python Jupyter Notebook
Score
0
★ 23
⑂ 17
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Jupyter Notebook
aalekhpatel07
minimax
A game-playing engine (written in Rust) that uses the Minimax Algorithm with alpha-beta pruning for arbitrary two-player Minimax games like Chess, TicTacToe, Go, Connect Four, etc.
Score
0
★ 14
⑂ 3
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Rust