keijiro
GeoVfx
C#

Examples of geographical data visualization with Unity VFX Graph

Last updated May 27, 2026
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GeoVfx


This is a Unity example project that shows how to use [Visual Effect Graph] (VFX Graph) for geographical data visualization.

[Visual Effect Graph]: https://unity.com/visual-effect-graph

screenshot screenshot

The data shown in this visualization is based on Gridded Population of the World (GPW) v4 provided from NASA. Please see the [SEDAC page] for further details.

[SEDAC page]: https://sedac.ciesin.columbia.edu/data/set/gpw-v4-population-count-rev11

In the example project, geographical data is contained in .geodata custom texture files. These files were generated from .geotiff files using [this notebook][Notebook]. You can use Jupyter, [Colaboratory] or your own local Python environment to run this script.

[Notebook]: https://colab.research.google.com/drive/1UUrMcL98HcNkll-ZwmIswgcPvJxN79vB [Jupyter]: https://jupyter.org/ [Colaboratory]: https://colab.research.google.com

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