Examples of geographical data visualization with Unity VFX Graph
GeoVfx
This is a Unity example project that shows how to use [Visual Effect Graph] (VFX Graph) for geographical data visualization.
[Visual Effect Graph]: https://unity.com/visual-effect-graph

The data shown in this visualization is based on Gridded Population of the World (GPW) v4 provided from NASA. Please see the [SEDAC page] for further details.
[SEDAC page]: https://sedac.ciesin.columbia.edu/data/set/gpw-v4-population-count-rev11
In the example project, geographical data is contained in .geodata custom texture files. These files were generated from .geotiff files using [this notebook][Notebook]. You can use Jupyter, [Colaboratory] or your own local Python environment to run this script.
[Notebook]: https://colab.research.google.com/drive/1UUrMcL98HcNkll-ZwmIswgcPvJxN79vB [Jupyter]: https://jupyter.org/ [Colaboratory]: https://colab.research.google.com