:fire: xDL is an enhanced implementation of the Android DL series functions.
xDL
xDL is an enhanced implementation of the Android DL series functions.
Features
- Enhanced
dlopen()+dlsym()+dladdr().
.dynsym.
* Lookup debuging symbols in .symtab and ".symtab in .gnu_debugdata".
- Enhanced
dliteratephdr().
- Support Android 4.1 - 17 (API level 16 - 37).
- Support armeabi-v7a, arm64-v8a, x86 and x86_64.
- MIT licensed.
Artifacts Size
If xDL is compiled into an independent dynamic library:
| ABI | Compressed (KB) | Uncompressed (KB) | | :---------- |----------------:|------------------:| | armeabi-v7a | 8.3 | 15 | | arm64-v8a | 9.1 | 20 | | x86 | 9.4 | 18 | | x86_64 | 9.3 | 20 |
Usage
1. Add dependency in build.gradle
xDL is published on Maven Central, and uses Prefab package format for native dependencies, which is supported by Android Gradle Plugin 4.0+.
android {
buildFeatures {
prefab true
}
}
dependencies { implementation 'io.github.hexhacking:xdl:2.4.0' }
NOTE:
- Starting from version
2.0.0of xDL, group ID changed fromio.hexhackingtoio.github.hexhacking.
- xDL uses the prefab package schema v2, which is configured by default since Android Gradle Plugin 7.1.0. If you are using Android Gradle Plugin earlier than 7.1.0, please add the following configuration to
gradle.properties:
android.prefabVersion=2.0.0
2. Add dependency in CMakeLists.txt or Android.mk
CMakeLists.txt
find_package(xdl REQUIRED CONFIG)
add_library(mylib SHARED mylib.c) targetlinklibraries(mylib xdl::xdl)
Android.mk
include $(CLEAR_VARS)
LOCAL_MODULE := mylib
LOCALSRCFILES := mylib.c
LOCALSHAREDLIBRARIES += xdl
include $(BUILDSHAREDLIBRARY)
$(call import-module,prefab/xdl)
3. Specify one or more ABI(s) you need
android {
defaultConfig {
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
}
}
4. Add packaging options
If you are using xDL in an SDK project, you may need to avoid packaging libxdl.so into your AAR, so as not to encounter duplicate libxdl.so file when packaging the app project.
android {
packagingOptions {
exclude '**/libxdl.so'
}
}
On the other hand, if you are using xDL in an APP project, you may need to add some options to deal with conflicts caused by duplicate libxdl.so file.
android {
packagingOptions {
pickFirst '**/libxdl.so'
}
}
There is a sample app in the xdl-sample folder you can refer to.
API
#include "xdl.h"
1. xdlopen() and xdlclose()
#define XDL_DEFAULT 0x00
#define XDLTRYFORCE_LOAD 0x01
#define XDLALWAYSFORCE_LOAD 0x02
void xdl_open(const char filename, int flags); void xdlopen2(struct dlphdr_info info); void xdl_close(void handle);
They are very similar to dlopen() and dlclose(). But xdl_open() can bypass the restrictions of Android 7.0+ linker namespace.
Depending on the value of the flags parameter, the behavior of xdl_open() will have some differences:
XDLDEFAULT: If the library has been loaded into memory,xdlopen()will notdlopen()it again. (But it will still return a validhandle)XDLTRYFORCELOAD: If the library has not been loaded into memory,xdlopen()will try todlopen()it.XDLALWAYSFORCELOAD:xdlopen()will alwaysdlopen()the library.
xdlopen() really uses dlopen() to load the library, xdlclose() will return the handle from linker (the return value of dlopen()), and then you can decide whether and when to close it with standard dlclose(). Otherwise, NULL will be returned.
filename can be basename or full pathname. However, Android linker has used the namespace mechanism since 7.0. If you pass basename, you need to make sure that no duplicate ELF is loaded into the current process. xdl_open() will only return the first matching ELF. Please consider this fragment of /proc/self/maps on Android 10:
756fc2c000-756fc7c000 r--p 00000000 fd:03 2985 /system/lib64/vndk-sp-29/libc++.so
756fc7c000-756fcee000 --xp 00050000 fd:03 2985 /system/lib64/vndk-sp-29/libc++.so
756fcee000-756fcef000 rw-p 000c2000 fd:03 2985 /system/lib64/vndk-sp-29/libc++.so
756fcef000-756fcf7000 r--p 000c3000 fd:03 2985 /system/lib64/vndk-sp-29/libc++.so
7571fdd000-757202d000 r--p 00000000 07:38 20 /apex/com.android.conscrypt/lib64/libc++.so
757202d000-757209f000 --xp 00050000 07:38 20 /apex/com.android.conscrypt/lib64/libc++.so
757209f000-75720a0000 rw-p 000c2000 07:38 20 /apex/com.android.conscrypt/lib64/libc++.so
75720a0000-75720a8000 r--p 000c3000 07:38 20 /apex/com.android.conscrypt/lib64/libc++.so
760b9df000-760ba2f000 r--p 00000000 fd:03 2441 /system/lib64/libc++.so
760ba2f000-760baa1000 --xp 00050000 fd:03 2441 /system/lib64/libc++.so
760baa1000-760baa2000 rw-p 000c2000 fd:03 2441 /system/lib64/libc++.so
760baa2000-760baaa000 r--p 000c3000 fd:03 2441 /system/lib64/libc++.so
xdlopen2() creates a handle from struct dlphdrinfo. xdlopen2() is always XDL_DEFAULT semantics, i.e. it will not try to load ELF with dlopen().
2. xdlsym() and xdldsym()
void xdlsym(void handle, const char symbol, sizet symbol_size);
void xdldsym(void handle, const char symbol, sizet symbol_size);
They are very similar to dlsym(). They all takes a "handle" of an ELF returned by xdlopen() and the null-terminated symbol name, returning the address where that symbol is loaded into memory.
If the symbol_size parameter is not NULL, it will be assigned as "the bytes occupied by the content corresponding to the symbol in the ELF". If you don't need this information, just pass NULL.
xdl_sym() lookup "dynamic link symbols" in .dynsym as dlsym() does.
xdldsym() lookup "debuging symbols" in .symtab and ".symtab in .gnudebugdata".
Notice:
- The symbol sets in
.dynsymand.symtabdo not contain each other. Some symbols only exist in.dynsym, and some only exist in.symtab. You may need to use tools such as readelf to determine which ELF section the symbol you are looking for is in. xdldsym()needs to load debuging symbols from disk file, andxdlsym()only lookup dynamic link symbols from memory. Soxdldsym()runs slower thanxdlsym().- The dynamic linker only uses symbols in
.dynsym. The debugger actually uses the symbols in both.dynsymand.symtab.
3. xdl_addr()
typedef struct
{
const char *dli_fname;
void *dli_fbase;
const char *dli_sname;
void *dli_saddr;
sizet dlissize;
const ElfW(Phdr) *dlpi_phdr;
sizet dlpiphnum;
} xdlinfot;
#define XDL_DEFAULT 0x00 #define XDLNONSYM 0x01
int xdladdr(void addr, xdlinfo_t info, void **cache); int xdladdr4(void addr, xdlinfo_t info, void **cache, int flags); void xdladdrclean(void **cache);
xdladdr() is similar to dladdr(). But there are a few differences:
xdl_addr()can lookup not only dynamic link symbols, but also debugging symbols.xdladdr()uses thexdlinfotstructure instead of theDlinfostructure, which contains more extended information:dlissizeis the number of bytes occupied by the current symbol;dlpiphdrpoints to the program headers array of the ELF where the current symbol is located;dlpiphnumis the number of elements in thedlpiphdrarray.xdladdr()needs to pass an additional parameter (cache), which will cache the ELF handle opened during the execution ofxdladdr(). The purpose of caching is to make subsequent executions ofxdladdr()of the same ELF faster. When you do not need to executexdladdr(), please usexdladdrclean()to clear the cache. For example:
void *cache = NULL;
xdlinfot info;
xdladdr(addr1, &info, &cache);
xdladdr(addr2, &info, &cache);
xdladdr(addr3, &info, &cache);
xdladdrclean(&cache);
xdladdr4()is similar toxdladdr(), except that it adds theflagsparameter. When theflagsvalue isXDLDEFAULT, the behavior ofxdladdr4()is the same asxdladdr(). When theflagsvalue isXDLNONSYM,xdladdr4()will not obtain symbol-related information (the values ofdlisname,dlisaddr, anddlissizeinxdlinfo_tare all0).
4. xdliteratephdr()
#define XDL_DEFAULT 0x00
#define XDLFULLPATHNAME 0x01
int xdliteratephdr(int (callback)(struct dlphdrinfo , size_t, void ), void data, int flags);
xdliteratephdr() is similar to dliteratephdr(). But xdliterate_phdr() is compatible with android 4.x on ARM32, and always including linker / linker64.
xdliteratephdr() has an additional "flags" parameter, one or more flags can be bitwise-or'd in it:
XDL_DEFAULT: Default behavior.XDLFULLPATHNAME: Always return full pathname instead of basename.
5. xdl_info()
#define XDLDIDLINFO 1 // type of info: xdlinfot
int xdl_info(void handle, int request, void info);
xdlinfo() is similar to dlinfo(). xdlinfo() obtains information about the dynamically loaded object referred to by handle (obtained by an earlier call to xdlopen).
The only request parameter currently supported is XDLDIDLINFO, which means to return data of type xdlinfot through the info parameter (note that the values of dlisname, dlisaddr, dlissize in the returned xdlinfo_t at this time both are 0).
On success, xdl_info() returns 0. On failure, it returns -1.
Support
Contributing
License
xDL is MIT licensed, as found in the LICENSE file.