#Mcts

Showing 18 of 18 repositories tagged #mcts, ranked by stars

hijkzzz
hijkzzz
Awesome-LLM-Strawberry

A collection of LLM papers, blogs, and projects, with a focus on OpenAI o1 πŸ“ and reasoning techniques.

Score
100
β˜… 6.9k β‘‚ 370 β€”
suragnair
suragnair
alpha-zero-general

A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more

Score
100
β˜… 4.5k β‘‚ 1.2k +1/day
Jupyter Notebook
werner-duvaud
werner-duvaud
muzero-general

MuZero

Score
100
β˜… 2.8k β‘‚ 671 β€”
Python
QueensGambit
QueensGambit
CrazyAra

A Deep Learning UCI-Chess Variant Engine written in C++ & Python :parrot:

Score
80
β˜… 289 β‘‚ 46 β€”
Jupyter Notebook
dylandjian
dylandjian
SuperGo

A student implementation of Alpha Go Zero

Score
0
β˜… 284 β‘‚ 59 β€”
Python
vgarciasc
vgarciasc
mcts-viz

Visualization of MCTS algorithm applied to Tic-tac-toe.

Score
0
β˜… 273 β‘‚ 17 β€”
JavaScript
Coff0xc
Coff0xc
AutoRedTeam-Orchestrator

Enterprise AI Red Team Platform | 企业级AI纒队平台 | 132 MCP Tools | Pure Python Engines | SDK+CLI+MCP | Auto-Download sqlmap/nuclei/ffuf | Production C2 | LLM Enhanced | Docker Sandbox | SARIF CI/CD | 1980 Tests

Score
0
β˜… 254 β‘‚ 52 β€”
Python
zjeffer
zjeffer
chess-deep-rl

Research project: create a chess engine using Deep Reinforcement Learning

Score
60
β˜… 178 β‘‚ 12 β€”
Jupyter Notebook
manyoso
manyoso
allie

Allie: A UCI compliant chess engine

Score
40
β˜… 112 β‘‚ 20 β€”
C++
blanyal
blanyal
alpha-zero

AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.

Score
20
β˜… 91 β‘‚ 28 β€”
Python
kobanium
kobanium
Ray

Computer go engine using Monte-Carlo Tree Search (MCTS)

Score
100
β˜… 81 β‘‚ 76 β€”
C++
kobanium
kobanium
TamaGo

Computer go engine using Monte-Carlo Tree Search written in Python3.

Score
0
β˜… 71 β‘‚ 12 β€”
Python
chelsea0x3b
chelsea0x3b
synthesis

A rust implementation of AlphaZero algorithm

Score
0
β˜… 60 β‘‚ 10 β€”
Rust
MVPandey
MVPandey
CAE

MCP-enabled AI conversation engine with MCTS analysis, FastAPI backend, and async operations for building advanced LLM applications

Score
33
β˜… 48 β‘‚ 6 β€”
Python
MVPandey
MVPandey
DTS

🌳 MCTS-inspired parallel beam search for conversation optimization. Explore multiple dialogue strategies simultaneously, stress-test against diverse user personas, score with multi-judge consensus, and discover winning conversation paths that single-shot LLMs miss.

Score
67
β˜… 36 β‘‚ 6 β€”
Python
jxhuang0508
jxhuang0508
Awesome-LLM-Reasoning-OpenAI-o1

Awesome LLM papers, news and projects about learning to reason with LLM, OpenAI o1, reasonning techniques, chain-of-thought (COT), Large Language Model, Straberry

Score
0
β˜… 28 β‘‚ 3 β€”
OMerkel
OMerkel
UCThello

UCThello - a board game demonstrator (Othello variant) with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)

Score
100
β˜… 25 β‘‚ 4 β€”
JavaScript
OMerkel
OMerkel
Oware

Oware and Ouril - traditional African Mancala games with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)

Score
0
β˜… 12 β‘‚ 1 β€”
HTML
Related Topics
#reinforcement-learning#alphazero#deep-learning#monte-carlo-tree-search#machine-learning#llm#alphago#neural-network#artificial-intelligence#alphago-zero#pytorch#python

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