A Rust framework for building Minecraft servers.
A Rust framework for building Minecraft: Java Edition servers.
Built on top of Bevy ECS, Valence is an effort to create a Minecraft compatible server completely from scratch in Rust. You can think of Valence as a _game engine for Minecraft servers_. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.
Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. This level of modularity is desirable for those looking to build highly custom experiences in Minecraft such as minigame servers.
โ ๏ธ Valence is still early in development with many features unimplemented or incomplete. Expect to encounter bugs, limitations, and breaking changes.
Goals
Valence aims to be the following:
- Complete. Abstractions for the full breadth of the Minecraft protocol.
- Flexible. Can easily extend Valence from within user code. Direct access to the Minecraft protocol is provided.
- Modular. Pick and choose the components you need.
- Intuitive. An API that is easy to use and difficult to misuse. Extensive documentation and examples are important.
- Efficient. Optimal use of system resources with multiple CPU cores in mind. Valence uses very little memory and
- Up to date. Targets the most recent stable version of Minecraft. Support for multiple versions at once is not
Current Status
Here are some noteworthy achievements:
valence_nbt: A speedy new library for Minecraft's Named Binary Tag (NBT) format.- Authentication, encryption, and compression
- Block states
- Chunks
- Entities and metadata
- Bounding volume hierarchy for fast spatial entity queries
- Player list and player skins
- Dimensions, biomes, and worlds
- JSON Text API
- A Fabric mod for extracting data from the game into JSON files. These files are processed by a build script to
- Inventories
- Items
- Particles
- Anvil file format (read only)
- Proxy support (Velocity, Bungeecord
Here is a short video showing the examples and some of Valence's capabilities.
Getting Started
Running the Examples
After cloning the repository, run this command to try an example.
cargo r -r --example parkour
I also recommend giving gameoflife, terrain, and cow_sphere a try.
Next, open your Minecraft client and connect to the address localhost. If all goes well you should be playing on the server.
Adding Valence as a Dependency
Valence is published to crates.io. Run cargo add valence to add it to your project.
However, the crates.io version is likely outdated. To use the most recent development version, add Valence as a git dependency.
[dependencies]
valence = { git = "https://github.com/valence-rs/valence" }
Documentation from the main branch is available here.
Contributing
Contributions are welcome! Please see CONTRIBUTING.md. You can join Discord or GitHub Discussions to discuss the project and ask questions.
License
Code is licensed under MIT while the Valence logo is under CC BY-NC-ND 4.0
Funding
If you would like to contribute financially, consider sponsoring me (rj00a) on GitHub or Patreon.
I would love to continue working on Valence and your support would help me do that. Thanks!