DOOM fire implementation written in rust
Last updated Feb 21, 2026
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DOOM Fire
Doom Fire rust implementation based on Fabien Sanglard's blog post.

Implementation
The implementation is independent of the graphics library used.
The examples folder contains examples using different graphics libraries to render the DOOM fire:
uses minifb uses pixels uses the rust sdl2 bindings please see the README.md inside the example folder for instructions on how to build and run.How to run
To run the examples cd into one of the examples folder and run it using cargo. For example:
$ cd examples/doomfire-sdl2
$ cargo run --release
Note that all of these graphics libraries have system dependencies so it the build fails check the output and install the missing libraries using your systems package manager.
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