joshuatochinwachi
Solana-Game-Signals-and-Predictive-Modelling
TypeScript

Next-generation analytics & ML-powered churn prediction for Solana gaming. Self-training models predict player churn 14 days in advance. Live dashboard + REST API analyzing 60M+ on-chain transactions across 12 games.

Last updated Jun 19, 2026
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README

# Solana Game Analytics, Player Behavior Modeling and Predictive Forecasting

Solana Python React Next-Generation Analytics & ML-Powered Churn Prediction for Solana Gaming Frontend Web App โ€ข Video Demo โ€ข API Docs โ€ข Technical Guide

๐ŸŽฏ The Problem & Solution

The Problem

Solana's gaming ecosystem generates millions of on-chain transactions daily, but game developers lack tools to:
  • Predict which players will leave before they churn
  • Understand cross-game behavior patterns
  • Make data-driven retention decisions

The Solution

A production-grade platform that:
  • Aggregates 60M+ user transactions from 12 Solana games in real-time
  • Predicts player churn 14 days in advance using advanced ML (typically >85% ROC-AUC accuracy)
  • Auto-retrains models whenever fresh blockchain data arrives
  • Visualizes insights through a gamified dashboard that auto-updates frequently
  • Empowers game developers to proactively retain players, not just react to losses

๐Ÿ’Ž Value Proposition

For Game Developers

  • ๐ŸŽฏ Predict churn 14 days before it happens (>85% accuracy)
  • ๐Ÿ’ฐ Reduce player acquisition costs by improving retention
  • ๐Ÿ“Š Understand cross-game behavior across Solana ecosystem
  • ๐Ÿค– Zero-maintenance ML that auto-improves with new data

For Players

  • ๐Ÿ† Discover top-performing games by retention metrics
  • ๐Ÿ”— Find similar games you might enjoy
  • ๐Ÿ“ˆ See your own engagement patterns (future wallet integration)

For Solana Ecosystem

  • ๐Ÿ“Š First comprehensive gaming analytics platform
  • ๐Ÿง  Open-source ML models for community use
  • ๐ŸŒ Cross-game insights unavailable elsewhere

โ›“๏ธ Solana Integration

This project is deeply integrated with the Solana blockchain:

Direct Blockchain Data

  • ๐Ÿ“Š 60M+ Transactions: Real Solana on-chain data from 12 games
  • ๐Ÿ” Transaction Analysis: Every metric derived from verified blockchain transactions
  • โฑ๏ธ Real-Time Sync: Updates as new blocks finalize on Solana

Technical Implementation

  • RPC Analysis: Custom classifier.py identifies Programs, NFTs, Tokens, PDAs via Solana RPC
  • Dune Queries: 11 custom SQL queries across Solana's blockchain data
  • Wallet Tracking: Individual user behavior per Solana wallet address
  • Cross-Game Logic: Detects shared wallets across multiple Solana games
  • Solscan Integration: Direct links to wallet explorers for transparency

Why This Matters for Solana Gaming

  • ๐ŸŽฎ First Analytics Platform: Solana gaming lacks comprehensive analytics tools
  • ๐Ÿ“ˆ Ecosystem Growth: Helps games retain players = stronger Solana gaming ecosystem
  • ๐Ÿ”— Network Effects: Cross-game insights only possible on-chain
  • ๐Ÿ’Ž Open Source: All 11 Dune queries publicly available for community use

โœจ Key Features

๐Ÿ“Š Real-Time Analytics Engine

  • 11 Behavioral Metrics: Activation, retention, reactivation, deactivation, cross-game behavior
  • Individual User-Level Data: Granular transaction tracking per wallet
  • 12 Games Tracked: Star Atlas, StepN, Genopets, Portals, Honeyland, and more
  • 60-Day Rolling Window: Comprehensive behavior history
  • Sub-100ms Response: Cached endpoints for instant insights
  • Auto-Refresh: Data updates automatically from Dune Analytics

๐Ÿค– Self-Training ML System

  • 5 ML Algorithms: Logistic Regression, Random Forest, Gradient Boosting, XGBoost, LightGBM
  • Auto-Champion Selection: Best model automatically chosen by ROC-AUC score after each training
  • Ensemble Predictions: Weighted average of top 3 models for robustness
  • Automated Retraining: Models retrain whenever fresh data arrives (no manual intervention)
  • 10 Engineered Features: Activity patterns, momentum, consistency, recency metrics
  • Adaptive Risk Thresholds: Dynamic percentile-based classification ensures meaningful High/Medium/Low categories regardless of population health
  • Real-Time Predictions: Churn risk calculated for all active users
๐Ÿ† Current Champion Model: Check Live Leaderboard

๐ŸŽจ Gamified Dashboard

  • Elite Gamers Scroller: Live ticker of top power users with clickable Solscan links
  • Dynamic Alerts: Real-time warnings (Critical/Warning/Success) that adapt as data changes
  • Interactive Visualizations: Heatmaps, network graphs, time-series charts, etc.
  • Light/Dark Mode: Solana-branded theme with particle effects
  • Auto-Refresh: Auto-updates with zero manual reload
  • 100% Data Display: All records shown via virtualized tables

โšก Production-Grade Architecture

  • 99%+ Uptime: Deployed on Railway (backend) and Vercel (frontend)
  • Intelligent Caching: 168-hour TTL with automatic refresh
  • Type-Safe: 100% TypeScript coverage (strict mode)
  • Zero Runtime Errors: Comprehensive error handling
  • Scalable: Handles 200K+ records without performance degradation

๐Ÿ—๏ธ System Architecture

Solana Blockchain (12 Games) 
     โ†“
 Dune Analytics (11 Queries)
     โ†“ [Every 168 hours]
 FastAPI Backend (Railway)
     โ”œโ”€ Cache Manager (Auto-refresh on TTL expiry)
     โ”œโ”€ Feature Engineering (10 features)
     โ”œโ”€ ML Manager (5 models, auto-train)
     โ”‚  โ”œโ”€ Train on fresh data
     โ”‚  โ”œโ”€ Select champion by ROC-AUC
     โ”‚  โ””โ”€ Generate predictions
     โ””โ”€ Prediction Cache
     โ†“
 REST API (21 endpoints)
     โ†“
 React Frontend (Vercel)
     โ”œโ”€ TanStack Query (30s polling)
     โ”œโ”€ Zustand (State mgmt)
     โ””โ”€ Recharts/D3 (Viz)
Key Innovation: Self-training pipeline - Models automatically retrain whenever /api/cache/refresh is triggered, selecting the best-performing algorithm based on current data patterns. No manual retraining needed! Full Architecture Details: See TECHNICAL_DOCUMENTATION.md for 15,000+ word deep dive.

๐Ÿ› ๏ธ Technology Stack

| Layer | Technologies | Why? | |-------|-------------|------| | Backend | Python 3.11, FastAPI, pandas, scikit-learn, XGBoost, LightGBM, joblib | Async API, robust ML, efficient caching | | Frontend | React 19, TypeScript 5.0, Zustand, TanStack Query, Recharts, D3, Tailwind | Type-safe, reactive, performant | | Data Source | Dune Analytics SDK | Direct Solana blockchain data access | | Deployment | Railway (backend), Vercel (frontend) | Auto-deploy, edge network, 99%+ uptime |

๐Ÿ“‚ Project Structure

solana-games-analytics/
 โ”œโ”€โ”€ backend/                          # FastAPI ML Backend
 โ”‚   โ”œโ”€โ”€ main.py                       # ๐Ÿ”ฅ Core API (1,400+ lines)
 โ”‚   โ”œโ”€โ”€ requirements.txt              # Python dependencies
 โ”‚   โ”œโ”€โ”€ Dockerfile                    # Container configuration
 โ”‚   โ”œโ”€โ”€ railway.json                  # Railway deployment config
 โ”‚   โ”œโ”€โ”€ .env.example                  # Environment variables template
 โ”‚   โ”œโ”€โ”€ rawdatacache/              # ๐Ÿ’พ Cached Dune query results
 โ”‚   โ”‚   โ”œโ”€โ”€ *.joblib                 # Serialized DataFrames
 โ”‚   โ”‚   โ””โ”€โ”€ cache_metadata.json      # Cache timestamps & row counts
 โ”‚   โ””โ”€โ”€ ml_models/                   # ๐Ÿค– Trained ML models
 โ”‚       โ”œโ”€โ”€ logistic_regression.joblib
 โ”‚       โ”œโ”€โ”€ random_forest.joblib
 โ”‚       โ”œโ”€โ”€ gradient_boosting.joblib
 โ”‚       โ”œโ”€โ”€ xgboost.joblib
 โ”‚       โ”œโ”€โ”€ lightgbm.joblib
 โ”‚       โ”œโ”€โ”€ scaler.joblib            # Feature scaler
 โ”‚       โ””โ”€โ”€ metadata.json            # Model metrics & history
 โ”‚
 โ”œโ”€โ”€ frontend/                         # React 19 Dashboard
 โ”‚   โ”œโ”€โ”€ src/
 โ”‚   โ”‚   โ”œโ”€โ”€ components/
 โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ features/
 โ”‚   โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ analytics/       # Analytics visualizations
 โ”‚   โ”‚   โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ GamerRetention.tsx
 โ”‚   โ”‚   โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ DailyActivity.tsx
 โ”‚   โ”‚   โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ CrossGameNetwork.tsx
 โ”‚   โ”‚   โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ ...
 โ”‚   โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ ml/              # ML prediction displays
 โ”‚   โ”‚   โ”‚   โ”‚       โ”œโ”€โ”€ ChurnPredictions.tsx
 โ”‚   โ”‚   โ”‚   โ”‚       โ”œโ”€โ”€ HighRiskUsers.tsx
 โ”‚   โ”‚   โ”‚   โ”‚       โ”œโ”€โ”€ ModelLeaderboard.tsx
 โ”‚   โ”‚   โ”‚   โ”‚       โ””โ”€โ”€ ...
 โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ layout/
 โ”‚   โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ Header.tsx       # Logo, theme toggle, live indicator
 โ”‚   โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ Footer.tsx       # Credits, API status, timestamp
 โ”‚   โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ EliteGamerScroller.tsx  # ๐Ÿ† Infinite scroller
 โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ providers/
 โ”‚   โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ ThemeProvider.tsx
 โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ ui/                  # Design system primitives
 โ”‚   โ”‚   โ”‚       โ”œโ”€โ”€ GlassCard.tsx
 โ”‚   โ”‚   โ”‚       โ”œโ”€โ”€ NeonButton.tsx
 โ”‚   โ”‚   โ”‚       โ””โ”€โ”€ ...
 โ”‚   โ”‚   โ”œโ”€โ”€ hooks/
 โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ useAutoRefresh.ts    # 30-second polling hook
 โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ useTheme.ts
 โ”‚   โ”‚   โ”œโ”€โ”€ pages/
 โ”‚   โ”‚   โ”‚   โ”œโ”€โ”€ DashboardPage.tsx    # Main analytics view
 โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ MLPage.tsx           # AI predictions view
 โ”‚   โ”‚   โ”œโ”€โ”€ services/
 โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ api.ts               # Typed API client
 โ”‚   โ”‚   โ”œโ”€โ”€ types/
 โ”‚   โ”‚   โ”‚   โ””โ”€โ”€ api.ts               # Shared TypeScript types
 โ”‚   โ”‚   โ””โ”€โ”€ utils/
 โ”‚   โ”‚       โ””โ”€โ”€ formatters.ts        # Number/date formatting
 โ”‚   โ”œโ”€โ”€ public/                      # Static assets
 โ”‚   โ”œโ”€โ”€ package.json
 โ”‚   โ”œโ”€โ”€ tsconfig.json
 โ”‚   โ”œโ”€โ”€ tailwind.config.js
 โ”‚   โ””โ”€โ”€ vite.config.ts
 โ”‚
 โ”œโ”€โ”€ classifier.py                   # On-chain address type detector
 โ”‚                                   # Identifies: Programs, NFTs, Tokens,
 โ”‚                                   # Token Accounts, PDAs via RPC analysis
 โ”‚                                   # Guided creation of 11 Dune queries
 โ”œโ”€โ”€ TECHNICAL_DOCUMENTATION.md       # ๐Ÿ“– Architecture deep-dive (15,000+ words)
 โ””โ”€โ”€ README.md                        # ๐Ÿ‘ˆ You are here

๐Ÿง  Machine Learning Pipeline

Features Extracted (10 per user-game pair)

| Feature | What It Measures | Why It Matters | |---------|------------------|----------------| | activedayslast_8 | Recent activity level | Recent engagement is strongest churn predictor | | transactionslast8 | Recent engagement intensity | High recent activity = lower churn risk | | totalactivedays | Tenure/experience | Longer-term users less likely to churn | | total_transactions | Lifetime value proxy | High LTV users worth retention effort | | avgtransactionsper_day | Average engagement rate | Consistent engagement indicates habit | | dayssincelast_activity | Recency (lower = better) | Long absence = high churn signal | | week1_transactions | Onboarding success | Strong start = better retention | | weeklasttransactions | Current engagement | Declining recent activity = warning | | earlytolate_momentum | Trend (>1 = growing, <1 = declining) | Momentum direction predicts future | | consistency_score | Play regularity | Regular players vs sporadic visitors |

Automated Training Process

1. Data Ingestion  โ†’ Dune Analytics queries (last 60 days)
 
  • Cache Check โ†’ Use cached if <168hrs old, else fetch fresh
  • Feature Eng โ†’ Extract 10 features per user-game pair
  • Data Split โ†’ 75% train, 25% test (stratified)
4.5. SMOTE Balance โ†’ Synthetic minority oversampling to handle 95%+ class imbalance
  • Standardize โ†’ Z-score normalization (mean=0, std=1)
  • Train 5 Models โ†’ Parallel training (all algorithms)
  • Evaluate โ†’ ROC-AUC (primary), Accuracy, Precision, Recall
  • Select Champion โ†’ Best ROC-AUC wins (typically Random Forest or LightGBM)
  • Build Ensemble โ†’ Top 3 models weighted by performance
  • Generate Preds โ†’ Churn risk for all active users
  • Cache Results โ†’ Predictions cached for 168 hours
Retraining Triggers:
  • Manual: POST /api/cache/refresh
  • Automatic: When cache expires and new data requested
  • Result: Champion model may change based on current data patterns

Prediction Methods

  • Champion Method: Uses only the current best-performing model
  • Ensemble Method: Weighted average of top 3 models (more robust)

Risk Classification (Dynamic Percentile-Based)

  • ๐Ÿ”ด High Risk (Top 15%): Immediate intervention needed
  • ๐ŸŸก Medium Risk (50th-85th percentile): Monitor closely
  • ๐ŸŸข Low Risk (Bottom 50%): Healthy engagement
Note: Thresholds adapt to actual prediction distribution, ensuring meaningful categories regardless of population health. Actual percentile values are logged with each prediction run.

Current Performance (Live Examples)

  • ROC-AUC: ~86% (excellent discrimination)
  • Recall: ~55% (catches over half of churners)
  • Precision: ~8% (conservative flagging for low-cost interventions)
  • Accuracy: ~87% (post-SMOTE balancing)
Note: These metrics update automatically with each model retraining. Actual values vary as player behavior evolves. Check Current Performance: Live Model Leaderboard

๐Ÿ“Š API Endpoints

Analytics (11 Endpoints)

All return {metadata, data} with cache info and UTC timestamps. | Endpoint | Purpose | What It Shows | |----------|---------|---------------| | /api/analytics/gamer-activation | New user acquisition | Daily new players per game | | /api/analytics/gamer-retention | Cohort retention | Week-over-week retention % | | /api/analytics/gamer-reactivation | Returning users | Weekly reactivation counts | | /api/analytics/gamer-deactivation | Churned users | Weekly churn tracking | | /api/analytics/high-retention-users | Power users | Players with >50% retention | | /api/analytics/high-retention-summary | Game-level retention | Per-game retention stats | | /api/analytics/gamers-by-games-played | Multi-game distribution | Users by # of games played | | /api/analytics/cross-game-gamers | Multi-game players | Cross-game engagement | | /api/analytics/gaming-activity-total | Lifetime metrics | Total txs & users per game | | /api/analytics/daily-gaming-activity | Time-series data | Daily activity trends | | /api/analytics/user-daily-activity | User-level log | Individual transaction data |

ML Predictions (5 Endpoints)

| Endpoint | Purpose | |----------|---------| | /api/ml/predictions/churn?method=ensemble | Churn risk for all users | | /api/ml/predictions/churn/by-game | Game-level churn aggregates | | /api/ml/predictions/high-risk-users?limit=100 | Top N at-risk users | | /api/ml/models/leaderboard | All 5 models ranked by performance | | /api/ml/models/info | Current champion details & features |

Utilities (5 Endpoints)

  • /api/health - System health & current stats
  • /api/cache/status - Cache freshness & ages
  • /api/cache/refresh - Force refresh & retrain (POST)
  • /api/bulk/analytics - All 11 analytics at once
  • /api/bulk/predictions - All ML predictions at once
Full API Docs: Interactive Swagger UI

๐Ÿš€ Quick Start

Backend Setup

# 1. Clone repository
 git clone https://github.com/joshuatochinwachi/Solana-Game-Signals-and-Predictive-Modelling.git
 cd Solana-Game-Signals-and-Predictive-Modelling/backend
 
 

2. Create virtual environment

python -m venv venv source venv/bin/activate # Windows: venv\Scripts\activate

3. Install dependencies

pip install -r requirements.txt

4. Configure environment

cp .env.example .env

Add your DEFIJOSHDUNEQUERYAPIKEY1 (and 2, 3 for rotation)

5. Run server

uvicorn main:app --reload --port 8000

API: http://localhost:8000

Docs: http://localhost:8000/docs

Frontend Setup

# 1. Navigate to frontend
 cd ../frontend
 
 

2. Install dependencies

npm install

3. Configure environment

cp .env.example .env

Set VITEAPIBASE_URL=http://localhost:8000

4. Start dev server

npm run dev

Dashboard: http://localhost:5173

Environment Variables

Backend (.env) - See .env.example for full list:
# Dune API Keys (required - supports multi-key rotation)
 DEFIJOSHDUNEQUERYAPIKEY1=yourkey1
 DEFIJOSHDUNEQUERYAPIKEY2=yourkey2  # Optional
 DEFIJOSHDUNEQUERYAPIKEY3=yourkey3  # Optional
 
 

Configuration

CACHE_DURATION=604800 # 168 hours (default) MINTRAININGSAMPLES=100 PREDICTIONWINDOWDAYS=14 FASTAPISECRET=yoursecret

Query IDs (11 total - see .env.example)

Frontend (.env):
VITEAPIBASE_URL=http://localhost:8000

๐ŸŽจ Dashboard Features

Elite Gamers Scroller

Infinite horizontal ticker showing top power users:
  • ๐Ÿ† abc123...xyz | 3 Games | 95% Retention | Low Risk โ†’
  • Clickable wallet addresses (links to Solscan)
  • Auto-scrolls continuously (pauses on hover)
  • Updates every 30 seconds with fresh predictions

Dynamic Alerts

Real-time warnings that adapt as data changes:
  • ๐Ÿšจ Critical: High-risk users exceed threshold
  • โš ๏ธ Warning: Deactivation spikes, declining retention
  • โœ… Success: Improving ecosystem metrics
  • ๐Ÿ’ก Opportunity: Cross-game promotion potential

Interactive Visualizations

  • Cohort Retention Heatmap: Week-over-week retention %
  • Cross-Game Network Graph: Shared user connections (D3.js)
  • Daily Activity Time-Series: Transaction trends per game
  • Risk Distribution Pie: High/Medium/Low churn segments
  • Complete Data Tables: All records with search, sort, pagination, virtualization

Design System

  • Solana Gradient: Purple (#9945FF) โ†’ Cyan (#14F195)
  • Glassmorphism: Semi-transparent cards with backdrop blur
  • Particle Background: 50 floating particles (20s animation)
  • Neon Accents: Glowing borders on hover
  • Gaming Typography: Orbitron headers, Inter body
  • Light/Dark Mode: Fully themed toggle

๐Ÿ† Technical Achievements

Performance

  • โšก API Response: <100ms (cached), 2-5s (fresh data)
  • ๐Ÿš€ Frontend Load: <2s (Lighthouse 99/100)
  • ๐Ÿ“Š Data Completeness: 100% (all records displayed)
  • ๐Ÿ”„ Update Frequency: 30 seconds (frontend polling)
  • ๐Ÿ“ˆ ML Training: Fully automated, no manual intervention
  • ๐ŸŽฏ Typical ROC-AUC: 85-90% (varies with data)
Note on ML Metrics: All performance metrics are live examples from recent training runs and update automatically as models retrain on fresh blockchain data. Check the live leaderboard for current champion performance.

Code Quality

  • โœ… Type Safety: 100% TypeScript (strict mode)
  • โœ… Error Handling: Comprehensive try-catch blocks
  • โœ… Zero Runtime Errors: Clean production build
  • โœ… Accessibility: WCAG 2.1 AA compliant
  • โœ… Responsive: Mobile/tablet/desktop/ultrawide
  • โœ… Robust ML: Proper churn labeling with adaptive risk thresholds
  • โœ… No Data Leakage: Temporal validation prevents future information from affecting training

Scalability

  • ๐Ÿ”ง API Key Rotation: Round-robin across 3 keys
  • ๐Ÿ”ง Atomic State: Zustand for minimal re-renders
  • ๐Ÿ”ง Virtualized Tables: Handle 200K+ rows smoothly
  • ๐Ÿ”ง Code Splitting: Lazy-loaded routes
  • ๐Ÿ”ง Edge Deployment: Vercel CDN globally

๐Ÿ“Š Live Ecosystem Insights

Want to see current stats? Visit these endpoints: Note: All metrics update automatically as fresh blockchain data arrives. The system continuously adapts to new patterns without manual intervention.

๐ŸŒŸ Traction & Impact

Live Metrics

  • ๐ŸŽฎ 12 Games Tracked: Largest Solana gaming dataset
  • โšก 99%+ Uptime: Production-grade reliability since deployment
  • ๐Ÿ”„ Auto-Updates: Self-training ML requires zero maintenance
  • ๐ŸŒ Global Reach: Vercel edge deployment across 25+ regions

Technical Validation

  • โœ… Live API: 21 endpoints operational
  • โœ… Open Source: All code and queries publicly available

Community Engagement

  • ๐Ÿ’ฌ GitHub Discussions: Open for collaboration
  • ๐Ÿ“ง Developer Contact: joshuatochinwachi@gmail.com

๐Ÿ›ฃ๏ธ Roadmap

โœ… Phase 1: Current (Completed)

  • โœ… 11 analytics endpoints with real-time data
  • โœ… 5-model ML ensemble with auto-selection
  • โœ… Self-training pipeline (no manual retraining)
  • โœ… Gamified React dashboard
  • โœ… Production deployment (Railway + Vercel)
  • โœ… Dynamic risk classification system

๐Ÿ”œ Phase 2: Enhanced Intelligence (Q1 2026)

  • ๐Ÿ”ฒ LTV Prediction: Forecast user lifetime value
  • ๐Ÿ”ฒ Anomaly Detection: Alert on unusual patterns
  • ๐Ÿ”ฒ Sentiment Analysis: Discord/Twitter mood tracking
  • ๐Ÿ”ฒ Recommendation Engine: Game suggestions

๐Ÿš€ Phase 3: Platform Expansion (Q2 2026)

  • ๐Ÿ”ฒ Mobile App: React Native iOS/Android
  • ๐Ÿ”ฒ Wallet Connect: Personalized insights
  • ๐Ÿ”ฒ Developer API: Public API for studios
  • ๐Ÿ”ฒ Zapier Integration: No-code automation

๐ŸŒ Phase 4: Decentralization (Q3 2026)

  • ๐Ÿ”ฒ On-Chain Analytics: Solana program deployment
  • ๐Ÿ”ฒ ZK-Proofs: Privacy-preserving profiling
  • ๐Ÿ”ฒ Token Incentives: Reward contributors
  • ๐Ÿ”ฒ DAO Governance: Community-driven roadmap

Partner Integration Opportunities

Ready to integrate with: | Partner | Integration Idea | Benefit | |---------|------------------|---------| | ๐ŸŽฎ Play Solana | Embed analytics widget in game portals | Players discover high-retention games | | ๐ŸŽจ Moddio | Real-time churn alerts in game dev tools | Developers get instant notifications | | ๐Ÿค– icm.run | Trigger automated retention campaigns | AI-powered personalized interventions | | ๐Ÿ“ฑ Alphabot | Discord bot for whale tracking | Studios monitor VIP players 24/7 | Value Proposition: Game studios get enterprise-grade analytics without building infrastructure.

๐Ÿค Contributing

I welcome contributions! Here's how:
  • Fork the repository
  • Create a feature branch (git checkout -b feature/amazing-feature)
  • Commit your changes (git commit -m 'Add amazing feature')
  • Push to branch (git push origin feature/amazing-feature)
  • Open a Pull Request
See CONTRIBUTING.md for detailed guidelines.

Guidelines:

  • Write tests for new features
  • Follow existing code style (ESLint/Black)
  • Update docs for API changes
  • Keep commits atomic

๐Ÿ“„ License

This project is licensed under the MIT License - see the LICENSE file for details.

๐Ÿ™ Acknowledgments

  • Data: Dune Analytics โ€ข Solana
  • Libraries: FastAPI, React, scikit-learn, XGBoost, LightGBM, Recharts, D3.js, Tailwind CSS
  • Infrastructure: Railway โ€ข Vercel
  • Games Analyzed: Star Atlas, StepN, Genopets, Portals, Honeyland, Aurory, MixMob, Nyan Heroes, Faraway, Axie Rescue, ev.io, Portals Chrono Rush

๐Ÿ“ง Contact & Resources

  • Developer: Josh (@defi__josh) - Solo Developer
  • Email: joshuatochinwachi@gmail.com

๐Ÿš€ Try It Now & Support

๐ŸŽฎ Launch Live Dashboard

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๐Ÿ“Š Explore Interactive API

Try all 21 endpoints in your browser

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ยฉ 2026 GitRepoTrend ยท joshuatochinwachi/Solana-Game-Signals-and-Predictive-Modelling ยท Updated daily from GitHub