plugy empowers you to construct agnostic dynamic plugin systems using Rust and WebAssembly.
[![GitHub Actions][github-actions-badge]](https://github.com/geofmureithi/plugy/actions) [![GitHub Releases][github-release-svg]][github-release]
plugy
plugy is a plugin system designed to enable the seamless integration of Rust-based plugins into your application. It provides a runtime environment for loading and executing plugins written in WebAssembly (Wasm), enabling dynamic extensibility and modularity in your Rust projects.
Features
- Load and execute plugins compiled to WASM.
- Flexible runtime management of plugins.
- Calls to plugin functions are async.
- Easy-to-use macros for generating plugin interfaces.
Getting Started
To use plugy in your Rust project, follow these steps:
- Write your plugin trait:
,ignore
#[plugy::plugin]
trait Greeter {
fn greet(&self) -> String;
}
- Write your first plugin implementation
,ignore
#[derive(Debug, Deserialize)]
struct FooPlugin;
#[plugin_impl] impl Greeter for FooPlugin { fn greet(&self) -> String { "Hello From Foo Plugin".to_owned() } }
Compile it!
,ignore
cargo build --target wasm32-unknown-unknown
- Import and run
,ignore
#[pluginimport(file = "target/wasm32-unknown-unknown/debug/fooplugin.wasm")]
struct FooPlugin;
#[tokio::main] async fn main() { let runtime = Runtime::<Box<dyn Greeter>>::new().unwrap(); let handle = runtime.load(FooPlugin).await.unwrap(); let res = handle.greet().await; assert_eq!(res, "Hello From Foo Plugin") }
And you are set!
Examples
Check out the examples directory for sample usage of plugy.
Milestones
| Status | Goal | Labels | | :----: | :-------------------------------------------------------------------------------------------------- | ---------- | | โ
| accept multiple arity (n-ary) in plugin functions | complete | | โ
| pass down context between host and guest | complete |
Functionality
Plugy comprises three fundamental crates, each serving a distinct role in crafting dynamic plugin systems with Rust and WebAssembly:
- core: This crate houses essential components such as bitwise utilities and the guest module, forming the foundation of Plugy's functionality.
- runtime: The runtime crate orchestrates the execution of your plugin system, allowing seamless integration of plugins into your applications.
- macros: The macros crate offers a collection of macros that simplify the generation of bindings and interfaces, streamlining the process of working with dynamic plugins.
Contributing
Contributions to plugy are welcome! If you find a bug or want to propose a new feature, feel free to create an issue or submit a pull request.
Thanks to
- Wasmtime
- Bincode
- Serde
- Wasmtime-Serde inspired alot of the inner working of this project
This project is licensed under the MIT OR Apache-2.0 License.
[github-actions-badge]: https://github.com/geofmureithi/plugy/actions/workflows/build.yml/badge.svg [github-release]: https://github.com/geofmureithi/plugy/releases [github-release-svg]: https://img.shields.io/github/release/geofmureithi/plugy.svg