A fast script language for Go
The Tengo Language
Tengo is a small, dynamic, fast, secure script language for Go.
Tengo is fast and secure because it's compiled/executed as bytecode on stack-based VM that's written in native Go.
/ The Tengo Language /
fmt := import("fmt")
each := func(seq, fn) { for x in seq { fn(x) } }
sum := func(init, seq) { each(seq, func(x) { init += x }) return init }
fmt.println(sum(0, [1, 2, 3])) // "6" fmt.println(sum("", [1, 2, 3])) // "123"
Test this Tengo code in the
Tengo Playground
Features
- Simple and highly readable
- Compiler/runtime written in native Go (no external deps or cgo)
- Executable as a
- Use cases: rules engine, state machine,
Benchmark
| | fib(35) | fibt(35) | Language (Type) | | :--- | ---: | ---: | :---: | | Tengo | 2,315ms | 3ms | Tengo (VM) | | go-lua | 4,028ms | 3ms | Lua (VM) | | GopherLua | 4,409ms | 3ms | Lua (VM) | | goja | 5,194ms | 4ms | JavaScript (VM) | | starlark-go | 6,954ms | 3ms | Starlark (Interpreter) | | gpython | 11,324ms | 4ms | Python (Interpreter) | | Yaegi | 11,715ms | 10ms | Yaegi (Interpreter) | | otto | 48,539ms | 6ms | JavaScript (Interpreter) | | Anko | 52,821ms | 6ms | Anko (Interpreter) | | - | - | - | - | | Go | 47ms | 2ms | Go (Native) | | Lua | 756ms | 2ms | Lua (Native) | | Python | 1,907ms | 14ms | Python2 (Native) |
* fib(35): Fibonacci(35)_ * fibt(35): tail-call version of Fibonacci(35)_ * Go does not read the source code from file, while all other cases do * See here for commands/codes used_
Quick Start
go get github.com/d5/tengo/v2
A simple Go example code that compiles/runs Tengo script code with some input/output values:
package main))import ( "context" "fmt"
"github.com/d5/tengo/v2" )
func main() { // create a new Script instance script := tengo.NewScript([]byte(
each := func(seq, fn) { for x in seq { fn(x) } }sum := 0 mul := 1 each([a, b, c, d], func(x) { sum += x mul *= x })
// set values _ = script.Add("a", 1) _ = script.Add("b", 9) _ = script.Add("c", 8) _ = script.Add("d", 4)
// run the script compiled, err := script.RunContext(context.Background()) if err != nil { panic(err) }
// retrieve values sum := compiled.Get("sum") mul := compiled.Get("mul") fmt.Println(sum, mul) // "22 288" }
Or, if you need to evaluate a simple expression, you can use Eval function instead:
res, err := tengo.Eval(ctx,
input ? "success" : "fail",
map[string]interface{}{"input": 1})
if err != nil {
panic(err)
}
fmt.Println(res) // "success"
References
and Operators- Builtin Functions
- Interoperability
- Tengo CLI
- Standard Library
- Syntax Highlighters: VSCode, Atom, Vim, Emacs
- Why the name Tengo? It's from 1Q84.