A simple ecosystem simulation written in Rust and Bevy
Last updated Jun 12, 2026
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README
Procedural World Generation
This is a simple boid ecosystem simulation inspired by Daniel Shiffman's (TheCodingTrain) Ecosystem simulation - https://www.youtube.com/watch?v=flxOkx0yLrYBuilt in Rust using the Bevy game engine.

Timelapse video
Part 1
Part 2 with predators
Usage
- Clone the repo
git clone git@github.com:bones-ai/rust-ecosystem-simulation.git
cd rust-ecosystem-simulation
- Run the simulation
cargo run
Controls
Backspace- Show graphsTilde- Show graph settingsTab- Show debug gizmos1- Camera follow boid2- Camera follow predator boid3- Camera snap to center
Configurations
- The project config file is located at
src/configs.rs
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